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Reimplements NG and Swat #549
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I also followed the same basic structure as #514 I should say |
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opening for review cuz all im waiting for now is sprites from that animal bomby |
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i edited ur changelog to credit baron |
Oh thanks I forgot that mb |
code/modules/admin/verbs/ert.dm
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| ertemplate = new ertemplate | ||
| else | ||
| ertemplate = new /datum/ert/centcom_official | ||
| ertemplate = new /datum/ert/darkpack/swat // DARKPACK EDIT CHANGE - Original : ertemplate = new /datum/ert/centcom_official |
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worlds biggest nitpick:
I dont think that's the correct comment syntax c:
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it should be capitlized!
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
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ping me for a review once the other ert pr is in. |

About The Pull Request
This PR reimplements NG and Swat to be used with the Summon-ERT verb
before you ask, yes NG is very fucking powerful, if they need to be summoned, SWAT should probably go first and die
it adds multiple roles allowed for SWAT and NG, including
SWAT
NG
i also made it so that these guys finally spawn with police keys
Why It's Good For The Game
human stuff, reimplemented ERTs to work with modern /tg/ verb, consequence for breaking the masquerade muhahaha
Changelog
🆑 chazzyjazzy, INFARED_BARON
add: reimplements SWAT and NG ERTs with new roles
/:cl: