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Add D&D-style dice notation support to /roll#317

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copilot/add-dice-notation-support
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Add D&D-style dice notation support to /roll#317
Copilot wants to merge 4 commits into
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copilot/add-dice-notation-support

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Copilot AI commented May 3, 2026

  • Extend RollCommand.java to parse full dice notation (NdM, dM, NdM+K, NdM-K, plain number legacy form)
  • Use java.util.Random instead of Math.random() for better randomness
  • Add upper-bound guards (MAX_DICE=100, MAX_DIE_SIZE=10000) to prevent abuse
  • Wrap all Integer.parseInt calls in try/catch to return friendly error on oversized inputs (e.g. 999999999999d6)
  • Add MAX_MODIFIER=10000 bound to prevent integer overflow in total calculation
  • Broadcast detailed message showing notation, individual rolls, modifier, and total
  • Fix: always send roll result directly to the executing player via player.sendMessage() so the roller never sees a blank response; nearby players receive the message via sendRPMessageToPlayersWithinDistanceExcludingTarget
  • Update help text in HelpCommand.java
  • Update COMMANDS.md documentation
  • Update USER_GUIDE.md documentation

Copilot AI changed the title [WIP] Add D&D-style modifier and multi-roll support to /roll Add D&D-style dice notation support to /roll May 3, 2026
Copilot AI requested a review from dmccoystephenson May 3, 2026 18:47
@dmccoystephenson dmccoystephenson requested a review from Copilot May 3, 2026 18:52
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Pull request overview

Extends the /roll (and /dice) command to accept standard D&D-style dice notation (e.g., 2d6, d20+5) instead of only a single max integer, improving TTRPG usability while preserving legacy /roll 20 behavior.

Changes:

  • Added dice-notation parsing (via a compiled regex) and multi-die rolling with modifiers.
  • Updated the broadcast format to show individual rolls (when applicable) plus modifiers and totals.
  • Updated help text and user documentation to describe the new notation and examples.

Reviewed changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 2 comments.

File Description
src/main/java/dansplugins/rpsystem/commands/roll/RollCommand.java Implements dice-notation parsing, bounded roll execution, and updated broadcast message formatting.
src/main/java/dansplugins/rpsystem/commands/help/HelpCommand.java Updates /roll help line to document dice notation usage.
USER_GUIDE.md Documents supported dice formats and examples for players.
COMMANDS.md Updates command reference with dice notation definition and examples.

Comment on lines +89 to +99
int sum = 0;
for (int r : rolls) {
sum += r;
}
int total = sum + modifier;

String rollsDisplay = buildRollsDisplay(rolls);
String modDisplay = modifier != 0 ? (modifier > 0 ? " +" + modifier : " " + modifier) : "";
String message = medievalRoleplayEngine.colorChecker.getNeutralAlertColor() + "" + ChatColor.ITALIC
+ player.getName() + " rolled " + notation + ": "
+ rollsDisplay + modDisplay + " = " + total;
Comment on lines +57 to +72
if (m.group(1) != null) {
// NdM form
numDice = Integer.parseInt(m.group(1));
dieSize = Integer.parseInt(m.group(2));
} else if (m.group(3) != null) {
// dM form (implicit 1 die)
numDice = 1;
dieSize = Integer.parseInt(m.group(3));
} else {
// plain number — treat as die size (legacy behaviour)
numDice = 1;
dieSize = Integer.parseInt(m.group(4));
}

if (m.group(5) != null) {
modifier = Integer.parseInt(m.group(5));
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@copilot address comments

…ent overflow

Agent-Logs-Url: https://github.com/Dans-Plugins/Medieval-Roleplay-Engine/sessions/a190ae5f-b9f4-4131-9d98-cffb87ff4fcc

Co-authored-by: dmccoystephenson <21204351+dmccoystephenson@users.noreply.github.com>
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Copilot AI commented May 3, 2026

@copilot address comments

Both issues addressed in ace163e:

  1. NumberFormatException on oversized inputs — all Integer.parseInt calls are now wrapped in a single try/catch that returns a user-friendly error message (e.g. 999999999999d6 now shows "contains a value that is too large").

  2. Modifier overflow — added MAX_MODIFIER = 10000 constant; after parsing, the modifier is checked against [-10000, 10000] and rejected with a clear message if out of range, preventing any int overflow in the total calculation.

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@copilot I created a snapshot release using this branch, causing the CI to build a JAR. This is from a user testing that JAR:

Just a heads up all it does doesnt issue a command just goes blank. Also file says 14 not the snapshot?

Please resolve

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Copilot AI commented May 4, 2026

@copilot I created a snapshot release using this branch, causing the CI to build a JAR. This is from a user testing that JAR:

Fixed in c0fa01c. The root cause is that the roll message was only delivered through the proximity-based local-chat system (sendRPMessageToPlayersWithinDistance). If the player had previously run /local hide, the hidden-chat filter would suppress the message for them, resulting in a completely blank response.

The fix splits delivery into two paths:

  1. player.sendMessage(message) — sends the result directly to the roller, bypassing all proximity/filter logic, so they always see their own result.
  2. sendRPMessageToPlayersWithinDistanceExcludingTarget(...) — broadcasts to nearby players (excluding the roller to avoid a duplicate).

Regarding "file says 14": the JAR was correctly built from this branch. The version 1.14.0 comes from the Maven project version in pom.xml and is substituted into plugin.yml at build time — it's not a snapshot version string, just the current release number.

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I tried to connect to the following addresses, but was blocked by firewall rules:

  • hub.spigotmc.org
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher compile -q (dns block)
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher -f pom.xml -B -V -e -Dfindbugs.skip -Dcheckstyle.skip -Dpmd.skip=true -Dspotbugs.skip -Denforcer.skip -Dmaven.javadoc.skip (dns block)
  • jitpack.io
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher compile -q (dns block)
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher -f pom.xml -B -V -e -Dfindbugs.skip -Dcheckstyle.skip -Dpmd.skip=true -Dspotbugs.skip -Denforcer.skip -Dmaven.javadoc.skip (dns block)
  • repo.extendedclip.com
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher compile -q (dns block)
    • Triggering command: /usr/lib/jvm/temurin-17-jdk-amd64/bin/java /usr/lib/jvm/temurin-17-jdk-amd64/bin/java --enable-native-access=ALL-UNNAMED -classpath /usr/share/apache-maven-3.9.14/boot/plexus-classworlds-2.9.0.jar -Dclassworlds.conf=/usr/share/apache-maven-3.9.14/bin/m2.conf -Dmaven.home=/usr/share/apache-maven-3.9.14 -Dlibrary.jansi.path=/usr/share/apache-maven-3.9.14/lib/jansi-native -Dmaven.multiModuleProjectDirectory=/home/REDACTED/work/Medieval-Roleplay-Engine/Medieval-Roleplay-Engine org.codehaus.plexus.classworlds.launcher.Launcher -f pom.xml -B -V -e -Dfindbugs.skip -Dcheckstyle.skip -Dpmd.skip=true -Dspotbugs.skip -Denforcer.skip -Dmaven.javadoc.skip (dns block)

If you need me to access, download, or install something from one of these locations, you can either:

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Add D&D-style modifier and multi-roll support to /roll

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