|
| 1 | +from .base import BaseTimeline |
| 2 | + |
| 3 | + |
| 4 | +class Timeline(BaseTimeline): |
| 5 | + """ |
| 6 | + At attempt to use rocket data as our timeline. |
| 7 | + We use rocket track values of 0 and 1 deciding if the effect should be active. |
| 8 | + Only runnable effects will be used. |
| 9 | + Each effect should also have some way to specify its draw priority |
| 10 | +
|
| 11 | + The following class attributes must be specified on the effect: |
| 12 | +
|
| 13 | + rocket_timeline_track = Track instance |
| 14 | + rocket_timeline_order = 0 |
| 15 | +
|
| 16 | + Effects are drawn in the user-defined order. |
| 17 | +
|
| 18 | + We might want to eventually convert this timeline data into a more managable format |
| 19 | + internally in the timeline because rocket tracks are not ideal for |
| 20 | + """ |
| 21 | + def __init__(self, project, *args, **kwargs): |
| 22 | + super().__init__(project) |
| 23 | + |
| 24 | + # Get all runnable effect sorting them by rocket_timeline_order |
| 25 | + self.effects = self._project.get_runnable_effects() |
| 26 | + self.effects.sort(key=lambda x: x.rocket_timeline_order) |
| 27 | + |
| 28 | + def draw(self, time, frametime, target): |
| 29 | + """ |
| 30 | + Fetch track value for every runnable effect. |
| 31 | + If the value is > 0.5 we draw it. |
| 32 | + """ |
| 33 | + for effect in self.effects: |
| 34 | + value = effect.rocket_timeline_track.time_value(time) |
| 35 | + if value > 0.5: |
| 36 | + effect.draw(time, frametime, target) |
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