Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
27 changes: 15 additions & 12 deletions source/funkin/editors/stage/StageEditor.hx
Original file line number Diff line number Diff line change
Expand Up @@ -642,15 +642,16 @@ class StageEditor extends UIState {
var node:Access = cast sprite.extra.get(exID("node"));
var spriteXML = Xml.createElement("sprite");
saveToXml(spriteXML, "name", sprite.name);
saveToXml(spriteXML, "x", sprite.x, 0);
saveToXml(spriteXML, "y", sprite.y, 0);
saveToXml(spriteXML, "x", FlxMath.roundDecimal(sprite.x, 2), 0);
saveToXml(spriteXML, "y", FlxMath.roundDecimal(sprite.y, 2), 0);
saveToXml(spriteXML, "sprite", sprite.extra.get(exID("imageFile")));
savePointToXml(spriteXML, "scale", sprite.scale, 1);
var roundedScale:FlxPoint = FlxPoint.get(FlxMath.roundDecimal(sprite.scale.x, 2), FlxMath.roundDecimal(sprite.scale.y, 2));
savePointToXml(spriteXML, "scale", roundedScale, 1, 1);
savePointToXml(spriteXML, "scroll", sprite.scrollFactor, 1);
saveToXml(spriteXML, "skewx", sprite.skew.x, 0);
saveToXml(spriteXML, "skewy", sprite.skew.y, 0);
saveToXml(spriteXML, "skewx", FlxMath.roundDecimal(sprite.skew.x, 2), 0);
saveToXml(spriteXML, "skewy", FlxMath.roundDecimal(sprite.skew.y, 2), 0);
saveToXml(spriteXML, "alpha", sprite.alpha, 1);
saveToXml(spriteXML, "angle", sprite.angle, 0);
saveToXml(spriteXML, "angle", FlxMath.roundDecimal(sprite.angle, 2), 0);
//saveToXml(spriteXML, "graphicSize", sprite.width, sprite.width);
//saveToXml(spriteXML, "graphicSizex", sprite.height, sprite.height);
//saveToXml(spriteXML, "graphicSizey", sprite.height, sprite.height);
Expand All @@ -677,20 +678,22 @@ class StageEditor extends UIState {
var charXML:Xml = Xml.createElement(node.name);
if(!char.name.startsWith("NO_DELETE_"))
saveToXml(charXML, "name", char.name);
saveToXml(charXML, "x", char.x, defaultPos.x);
saveToXml(charXML, "y", char.y, defaultPos.y);
saveToXml(charXML, "x", FlxMath.roundDecimal(char.x, 2), defaultPos.x);
saveToXml(charXML, "y", FlxMath.roundDecimal(char.y, 2), defaultPos.y);
saveToXml(charXML, "camxoffset", char.extra.get(exID("camX")), 0);
saveToXml(charXML, "camyoffset", char.extra.get(exID("camY")), 0);
saveToXml(charXML, "skewx", char.skew.x, 0);
saveToXml(charXML, "skewy", char.skew.y, 0);
saveToXml(charXML, "skewx", FlxMath.roundDecimal(char.skew.x, 2), 0);
saveToXml(charXML, "skewy", FlxMath.roundDecimal(char.skew.y, 2), 0);
saveToXml(charXML, "spacingx", char.extra.get(exID("spacingX")), 20);
saveToXml(charXML, "spacingy", char.extra.get(exID("spacingY")), 0);
saveToXml(charXML, "alpha", char.alpha / 0.75, 1);
saveToXml(charXML, "angle", char.angle, 0);
saveToXml(charXML, "angle", FlxMath.roundDecimal(char.angle, 2), 0);
saveToXml(charXML, "zoomfactor", char.zoomFactor, 1);
saveToXml(charXML, "flipX", char.isPlayer, defaultPos.flip);
savePointToXml(charXML, "scroll", char.scrollFactor, defaultPos.scroll);
savePointToXml(charXML, "scale", char.scale.scaleNew(button.charScale), 1);
var charScale:FlxPoint = char.scale.scaleNew(button.charScale);
var roundedScale:FlxPoint = FlxPoint.get(FlxMath.roundDecimal(charScale.x, 2), FlxMath.roundDecimal(charScale.y, 2));
savePointToXml(charXML, "scale", roundedScale, 1, 1);
// TODO: save custom parameters
newNode = charXML;
} else if(button is StageUnknownButton) {
Expand Down