feat: WarningAura#6486
Conversation
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idk, i think... it's useless? or plz provide screenshots / video. or describe in more detail what you are doing |
WarningAura.Test.3.mp4It will help you to find out the enemy behind you without any operation. |
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useless |
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I don't think so,unless you can turn the fov of killaura to 360. |
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implement arrays (ArrowEsp) would be better |
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and quality in your vid is extremly poor 💀 |
I can't upload video larger than10MB in github.I will try to record another one tomorrow. |
But you can't see any entity behind you. |
WarningAura.6.mp4 |
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Sound event could be added: #6460 |
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Adding a setting that would instantly disconnect you if it detects an enemy player would make this feature useful in survival servers |
…es/misc/ModuleWarningAura.kt Formatted Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
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what about implementing this cool feature instead, from jigsaw from 7y ago, but instead of viewing from the arrow you shot, you view from potential targets |
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All render stuffs should be paused for 1.21.8... |
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conflict |
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I can solve the conflicts now. @1zun4 do u want it |
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I will refuse this module as it seems very useless when we have Radar instead. |
Warn you when others try to get close to you.(This has a great effect in preventing others from launching surprise attacks.)