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feat: WarningAura#6486

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AnyOpenGL wants to merge 12 commits intoCCBlueX:nextgenfrom
AnyOpenGL:feat/warningaura_1
Closed

feat: WarningAura#6486
AnyOpenGL wants to merge 12 commits intoCCBlueX:nextgenfrom
AnyOpenGL:feat/warningaura_1

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@AnyOpenGL
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@AnyOpenGL AnyOpenGL commented Jul 21, 2025

Warn you when others try to get close to you.(This has a great effect in preventing others from launching surprise attacks.)

@AnyOpenGL AnyOpenGL changed the title feat: feat: WarningAura Jul 21, 2025
@sqlerrorthing
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sqlerrorthing commented Jul 21, 2025

idk, i think... it's useless? or plz provide screenshots / video.

or describe in more detail what you are doing

@AnyOpenGL
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AnyOpenGL commented Jul 22, 2025

idk, i think... it's useless? or plz provide screenshots / video.

or describe in more detail what you are doing

WarningAura.Test.3.mp4

It will help you to find out the enemy behind you without any operation.

@sqlerrorthing
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useless

@AnyOpenGL
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I don't think so,unless you can turn the fov of killaura to 360.

@sqlerrorthing
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implement arrays (ArrowEsp) would be better

@sqlerrorthing
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and quality in your vid is extremly poor 💀

@AnyOpenGL
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AnyOpenGL commented Jul 22, 2025

and quality in your vid is extremly poor 💀

I can't upload video larger than10MB in github.I will try to record another one tomorrow.

@AnyOpenGL
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implement arrays (ArrowEsp) would be better

But you can't see any entity behind you.

@AnyOpenGL
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WarningAura.6.mp4

@MukjepScarlet
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Sound event could be added: #6460

@ghost
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ghost commented Aug 19, 2025

Adding a setting that would instantly disconnect you if it detects an enemy player would make this feature useful in survival servers

@MukjepScarlet MukjepScarlet requested a review from 1zun4 August 30, 2025 19:53
@commandblock2
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what about implementing this cool feature instead, from jigsaw from 7y ago, but instead of viewing from the arrow you shot, you view from potential targets

@MukjepScarlet
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@commandblock2 #3352

All render stuffs should be paused for 1.21.8...

@MukjepScarlet
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conflict

@MukjepScarlet MukjepScarlet marked this pull request as draft December 2, 2025 03:45
@MukjepScarlet
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I can solve the conflicts now. @1zun4 do u want it

@MukjepScarlet MukjepScarlet marked this pull request as ready for review January 24, 2026 18:57
@1zun4
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1zun4 commented Jan 24, 2026

I will refuse this module as it seems very useless when we have Radar instead.

@1zun4 1zun4 closed this Jan 24, 2026
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7 participants