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Add some shader related functions and add shader support for Modern OpenGL and flip the Y to match what GML shaders expect the Y coordinate to be and change texture settings and slightly change vertex format.#168

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Classic0306 wants to merge 11 commits into
ButterscotchRunner:mainfrom
Classic0306:opengl-shader-test

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Commits on Jun 4, 2026

Commits on Jun 5, 2026