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…nly happened on the first placed inserter per belt
…index updates when merging power grids, allowing full merges of the gigabase test
…erlap tests if the query is filtered afterward anyway
…ntly improve speed of finding connecting poles
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Severe performance improvements in runtime (~50%) and in world generation ~100%.
Addition of waitlists
New testing harness for test suite expansion
Crashing replay tests
Add memory efficient (but slower) world chunk representation, to allow world with very unusual chunk layouts to not require TB of RAM (instead only ~1GB)
Add flake based builds for "client", "dedicated_server", "wasm" and "trunk" (already used on the website)
Add save game menu
Add start of a datapedia