kcShaders is a rendering engine based on OpenGL and GLSL, with a focus on real-time graphics and shader development.
Various rendering modes:
- Rasterization
- Ray Tracing
- Shadertoy
USD scene loading and rendering:
- Scene graph management
- Material and texture support
- OpenGL 4.3 or higher
- OpenUSD SDK
git clone https://github.com/Analysis196884/kcShaders.git
cd kcShaders
mkdir build && cd build
cmake ..
make





