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Local Assets: post-merge defect-review fixes #298
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a883bb2
Local Assets: fix anim live-reload UAFs and reload bookkeeping
RyeMutt 14969da
Local Assets: fix texture picker multi-select Remove use-after-free
RyeMutt f28cd14
Local Assets: hold the preview avatar across threaded model loads
RyeMutt 2d03f64
Local Assets: make Remove stick; honor saved joint flag on lazy Rez/A…
RyeMutt 571f279
Local Assets: close remaining local-preview server-traffic gaps
RyeMutt e24e713
Local Assets: don't dedup-kill a worn preview on null-item-id attach
RyeMutt 32e33fc
Local Assets: keep user and mesh-owned units apart in file lookups
RyeMutt b427c4c
Local Assets: don't start a second loader while the initial parse runs
RyeMutt 6396641
Local Assets: implement Duplicate for local previews
RyeMutt 6775a1e
Local Assets: keep local ids out of the decomposition/physics-shape repo
RyeMutt 6c9eeda
Local Assets: fix picker selection restore highlighting the first row
RyeMutt db36444
Local Assets: write local_assets.xml via temp file + rename
RyeMutt 366f52a
Model loader: hand completion to the main thread via the mainloop queue
RyeMutt d26e602
Make LLDrawInfo own its skin info; drop the local-mesh retire list
RyeMutt 521f88b
Mesh repo: stop wiping the repo thread's skin mirror on every cull tick
RyeMutt 3193165
Local Assets: stop the hot-swap face restore clobbering file material…
RyeMutt d292e5e
Local Assets: regroup a material file's units on live edit; re-bind m…
RyeMutt 1b2fe34
Local Assets: address PR #298 review
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