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…"8.12", agp to "8.3.0", kotlin to "1.9.22", kotlinxSerializationJson to "1.6.3"
…ht need to change if we want a screen (composable) to stretch to full-screen in future)
…cloudy 0.2.7 and made other changes accordingly (like adding kotlin-compose plugin)
…a native-free pipeline: 1. Parse .acv files → build 256-entry LUTs per RGB channel. 2. Apply LUTs to a bitmap on CPU (parallelized + tiled options). 3. Optional real-time GPU preview via AGSL (Android 13+) using tiny 256×1 LUT textures — still no native libs. EffectsModeUtils* now scales first, caches curves/LUTs, and emits previews in batches—API compatible with the UI.
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