Releases: 4eb0da/war3-model
Releases · 4eb0da/war3-model
Maintenance update
WebGPU
Compatibility fixes
Reduced shader data for the better compatibility with the different ahrdware
Reduced max animated nodes count (256 -> 254)
Preview updates
- Added
levelOfDetailparameter to therenderfunction - Added
getSequence/setFrame/getFramemethods - Preview ui updates
1100 format fixes
- Fixed several issues with the 1100 format
Version 1100 support
- Added support for the version 1100
- Fixed mdl parsing/generation around
SkinWeights,BindPoseand comments - Fixed old models to init and render
Thanks to @BogdanTretyakov for starting to work on 1100 format support and drawing attention to the issue related to it.
Fixes
- Fixed the lack of mdl
PriorityPlanegeneration for the ParticleEmitter2 (thanks a lot, @ChrisCatCP !) - Also fixed
ReplaceableIdin mdl for theParticleEmitter2and thePriorityPlaneparsing - Fixed the WebGL 1 renderer, broken in the previous version
IBL / Environment maps support
- Added
useEnvironmentMaprender mode - Added
renderEnvironmentmethod
MDL fixes 2
- Additional fixes for the
MaterialIDgeneration in MDL format