Useful for detecting if player use Health/Armour Hack (99% accurate af)
public OnPlayerRestoreHack(playerid, type)
{
switch(type)
{
case TYPE_HEALTH_HACK:
{
SendClientMessage(playerid, -1, "You are banned from server because Health Hack");
Ban(playerid);
}
case TYPE_ARMOUR_HACK:
{
SendClientMessage(playerid, -1, "You are banned from server because Armour Hack");
Ban(playerid);
}
}
return 1;
}
Y_Less - YSI\y_bit
Ritzy2K - PlayerSpawned(playerid)