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stdoutlogger.h
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41 lines (35 loc) · 1.23 KB
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#ifndef _STDOUTLOGGER_H_
#define _STDOUTLOGGER_H_
#include "eventlogger.h"
#include <iostream>
#include <string>
class StdoutLogger:public EventLogger{
public:
StdoutLogger();
void HostInitialized(time_t tmTime);
void AISetup(time_t tmTime, int iCount);
void GameStarted(time_t tmTime);
void GameEnded(time_t tmTime, const int* iId);
void HostDestroyed(time_t tmTime);
void FishBorn(int iId);
void FoodRefreshed(const int* ipPosX, const int* ipPosY);
void FishInitializing(int iId);
void RoundStarted(int iRoundNumber);
void FishRevived(int iId);
void SequenceDecided(const int* iId);
void FishInAction(int iId);
void FishMove(int iId, int iFormerPosX, int iFormerPosY, int iTargetPosX, int iTargetPosY, int iResult);
void FishAttack(int iId, int iTargetPosX, int iTargetPosY, int iTarget, int iResult);
void FishDead(int iId);
void FishExpIncreased(int iId);
void FishLevelUp(int iId);
void FishHPModified(int iId);
void FishActionFinished(int iId);
void FishTimeout(int iId, int iTimeUsage);
void FishHealthIncreased(int iId);
void FishSpeedIncreased(int iId);
void FishStrengthIncreased(int iId);
private:
std::ostream& Out;
};
#endif // _STDOUTLOGGER_H_