You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Despite #71 (auto-generate Bézier handles), the spline in Draw mode still looks like a polygon — straight line segments between points instead of smooth curves.
Possible Causes
compute_handles() may not be called or may fail silently
The handles may be computed but the overlay doesn't render them (toScreen projection issue)
The Az/Alt → RA/Dec conversion may distort the handle positions
Check if compute_handles() is called in _on_map_click_sync() in layout.py
Log the handle values after computation
Check if handles survive the RA/Dec conversion in overlay_sync.py
Compare with Freehand mode which produces smooth curves
Expected
After clicking 3+ points in Draw mode, the path should be a smooth Bézier curve through all points, with automatically computed tangent handles — same quality as Freehand mode.
Part of #1.
Problem
Despite #71 (auto-generate Bézier handles), the spline in Draw mode still looks like a polygon — straight line segments between points instead of smooth curves.
Possible Causes
compute_handles()may not be called or may fail silentlyInvestigation
compute_handles()is called in_on_map_click_sync()in layout.pyExpected
After clicking 3+ points in Draw mode, the path should be a smooth Bézier curve through all points, with automatically computed tangent handles — same quality as Freehand mode.