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snakeGame.py
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45 lines (39 loc) · 1.09 KB
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from turtle import Screen, Turtle
from snake import Snake
from food import Food
from scoreboard import Scoreboard
import time
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
gameOn = True
snake = Snake()
food = Food()
scoreboard = Scoreboard()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
screen.onkey(snake.down, "Down")
while gameOn:
screen.update()
time.sleep(0.1)
snake.move_snake()
if snake.head.distance(food) < 15:
food.refresh()
scoreboard.increase_score()
snake.extend_segment()
#detect collision
if snake.head.xcor() < -290 or snake.head.xcor() > 290 or snake.head.ycor() < -290 or snake.head.ycor() > 280:
gameOn = False
scoreboard.game_over()
#detect collision with tail
for segment in snake.segments[1:]:
if segment == snake.head:
pass
elif snake.head.distance(segment) < 10:
gameOn = False
scoreboard.game_over()
screen.exitonclick()