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LifeSteal

LifeSteal is a life-count system influenced by DonutSMP. Players take lives from each other and face bans when they run out. Made for Paper 1.20+ using Kotlin.

Config

As of now, there are 2 customizable options in config:

ban-duration: 1 # Ban length (in minutes)
default-lives: 2 # Default lives on first join/after ban

Note that the player will be ban when he dies with 0 lives in bank, not when the count reaches 0.

Usage

In-game commands

  • setlife <player> <lives> to set a player's lives (requires the lifesteal.setlife permission)