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Description
Describe the bug
Sample effects do not work in 2022.3.18 with URP 14.0.10.
Every frame render produces the following error:
You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
To Reproduce
Steps to reproduce the behavior:
- Create a default URP scene, add Volume.
- Add Custom Post Process
- Add Invert to "After Post Process" list, and add to the global volme in the scene.
Expected behavior
The sample effects should work.
Desktop
- OS: Windows 11
- Unity Version: 2022.3.18f1
- Version: 2.0.0
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