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Fix game path detection by updating wc3libs #96

Fix game path detection by updating wc3libs

Fix game path detection by updating wc3libs #96

Triggered via pull request October 21, 2025 11:54
Status Success
Total duration 13m 16s
Artifacts 2

build.yml

on: pull_request
Matrix: build
Nightly prerelease (master)
0s
Nightly prerelease (master)
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1 warning
Gradle build on windows-latest
Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.

Artifacts

Produced during runtime
Name Size Digest
wurst-compiler-ubuntu-latest Expired
102 MB
sha256:4a8f431d720ec93fe473880f285e07813e5f9775955bcd1c340515ef219c78bb
wurst-compiler-windows-latest Expired
97.9 MB
sha256:2728f0a6e812a60c0e14e12517f237cc5dbddecbec6976a023bb9eaa5d5bdac2