Hi,
within the batch category, it would be fantastic if we could also freeze weapon slots in addition to rings and trinkets. For characters whose main-hand weapon can also serve as an off-hand weapon (such as Frost DKs, Rogues, or Fury Warriors), the simulator currently includes both slots in its calculations—even when the goal is simply to compare a single new item. This significantly increases simulation time, as the number of possible combinations grows exponentially.
Hi,
within the batch category, it would be fantastic if we could also freeze weapon slots in addition to rings and trinkets. For characters whose main-hand weapon can also serve as an off-hand weapon (such as Frost DKs, Rogues, or Fury Warriors), the simulator currently includes both slots in its calculations—even when the goal is simply to compare a single new item. This significantly increases simulation time, as the number of possible combinations grows exponentially.