database - [x] fast cache, no poses - [x] basic queries - [x] jit equivalent of Spliceable / SpliceSite logic Vertex (was Segment) - [x] build seg data - [x] new indexing for tree-search Edge (pre-filter) - [x] clash, contact, rms in jit - [ ] visualize filtered pairs - [x] extract segment makeposechains - [ ] is it too slow? WormFilter aka criteria - [x] find some extensibility path - [ ] Geom, clash, size - [ ] PoseFilter aka DB filter search - [x] auto reallocating accum array aka vector - [ ] pseudocode - [x] ienter contiguous, add ienter to idxrange array - [x] tree search for linear arrangements - [ ] topology configuration? Just start with linear? Recombination logic?
database
Vertex (was Segment)
Edge (pre-filter)
WormFilter aka criteria
search
auto reallocating accum array aka vector
pseudocode
ienter contiguous, add ienter to idxrange array
tree search for linear arrangements
topology configuration? Just start with linear? Recombination logic?