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Bounding box corners #4

@VeeranjaneyuluToka

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@VeeranjaneyuluToka

Hi, could you please let me know how to calculate the bounding box corners for different coordinates systems such as NWU, NEU, NED etc..? Below is the code reference that i am talking about.

3D bounding box corners

x_corners = [0, l, l, l, l, 0, 0, 0] # -l/2
y_corners = [0, 0, h, h, 0, 0, h, h] # -h
z_corners = [0, 0, 0, w, w, w, w, 0] # --w/2

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