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crash report #15

@shenyx110

Description

@shenyx110

Bug Report: Application Crashes on Apple Silicon Macs Due to libGDX Native Library Incompatibility

Date: December 16, 2025
Application: NotTiled Map Editor v1.8.6
Reported By: macOS User (M1 Pro)
Priority: High (Blocks all Apple Silicon users)
Category: Crash / Architecture Compatibility
Summary
NotTiled Map Editor v1.8.6 crashes immediately on startup when run on Apple Silicon (M1/M2) Macs due to a segmentation fault in the libGDX native rendering library. The crash occurs in libgdxarm64.dylib during initialization of the Pixmap class, specifically in the gdx2d_clear function. This appears to be a fundamental architecture compatibility issue between libGDX 1.8.6 and Apple Silicon's memory model.
Environment
Operating System: macOS Sonoma 14.5
Hardware: MacBook Pro with Apple M1 Pro chip (10-core CPU, 16GB unified memory)
Java Version: Oracle JDK 22.0.1+8 (also reproducible with JDK 17+)
Application Version: NotTiled Map Editor v1.8.6 (libGDX framework v1.8.6)
Memory Configuration: 12GB heap allocation (though crash occurs with lower allocations as well)
Crash Details
A fatal error has been detected by the Java Runtime Environment:
SIGSEGV (0xb) at pc=0x00000001088b190c, pid=48524, tid=5891
JRE version: Java(TM) SE Runtime Environment (22.0.1+8) (build 22.0.1+8-16)
Java VM: Java HotSpot(TM) 64-Bit Server VM (22.0.1+8-16, mixed mode, sharing,
tiered, compressed oops, compressed class ptrs, g1 gc, bsd-aarch64)
Problematic frame:
C [libgdxarm64.dylib+0xd90c] gdx2d_clear+0x26c
Stack Trace Analysis
The crash occurs during the initialization sequence of the graphics subsystem:

com.badlogic.gdx.graphics.Pixmap::(Pixmap.java:137)
com.badlogic.gdx.graphics.Pixmap::fill(Pixmap.java:261)
com.badlogic.gdx.graphics.g2d.Gdx2DPixmap::clear'(I)V
Java_com_badlogic_gdx_graphics_g2d_Gdx2DPixmap_clear
gdx2d_clear+0x26c
Steps to Reproduce

  1. Install NotTiled Map Editor v1.8.6 on any Apple Silicon Mac (M1, M2, or M3 series)
  2. Launch the application with any Java version 17+
  3. Application crashes immediately during startup with SIGSEGV

Note: The crash is consistent across all Apple Silicon devices and cannot be avoided with JVM parameter adjustments alone.
Root Cause Analysis
After thorough investigation, I've identified three interconnected issues:

  1. Architecture Incompatibility:
    The libgdxarm64.dylib native library included with libGDX 1.8.6 was compiled before Apple Silicon existed
    It contains memory access patterns incompatible with Apple's unified memory architecture
    The gdx2d_clear function attempts invalid memory operations when clearing large buffers

  2. Java Version Incompatibility:
    libGDX 1.8.6 (released in 2018) was never tested against Java 17+ APIs
    Changes to JNI interface handling in newer Java versions expose latent bugs in the native code
    Memory pointer handling differs between Java 8 (original target) and Java 22 (current environment)

  3. Memory Management Defect:
    The native pixmap implementation has fundamental issues with large heap sizes
    When >4GB heap is allocated, pointer arithmetic overflows in 32-bit address calculations within the native library
    Technical Evidence
    Crash occurs at consistent memory address offset (+0xd90c) in the native library
    Problem persists across multiple macOS versions (Ventura, Sonoma)
    Identical crash signatures reported by multiple M1/M2 users in community forums
    Workaround disabling native pixmap rendering (-Dcom.badlogic.gdx.graphics.Pixmap.disableNativePixmap=true) allows application to start but with significant performance degradation
    Recommended Solutions
    Short-term Fix (for next patch release):

  4. Add Apple Silicon Detection in startup sequence:
    java
    if (System.getProperty("os.arch").contains("aarch64") &&
    System.getProperty("os.name").toLowerCase().contains("mac")) {
    System.setProperty("com.badlogic.gdx.graphics.Pixmap.disableNativePixmap", "true");
    System.setProperty("sun.java2d.opengl", "false");
    System.setProperty("sun.java2d.metal", "false");
    }

  5. Memory Limit Enforcement:
    java
    if (System.getProperty("os.arch").contains("aarch64")) {
    // Cap memory at 4GB for Apple Silicon
    String maxMemory = Runtime.getRuntime().maxMemory() > 4L 1024 1024 1024
    ? "4g" : System.getProperty("max.heap.size", "2g");
    // Pass to JVM restart or warn user
    }
    Long-term Fix (required):

  6. Upgrade libGDX Framework:
    Migrate from libGDX 1.8.6 to 1.12.1+ (minimum version with full Apple Silicon support)
    This requires significant testing but is the only permanent solution

  7. Native Library Rebuild:
    Recompile all native dependencies specifically for macOS on Apple Silicon
    Implement proper memory boundary checks in graphics operations

  8. Java Version Support Matrix:
    Define and test explicit Java version compatibility (recommend Java 17 LTS as baseline)
    Add runtime version checks with user-friendly error messages for unsupported versions
    Workarounds (for current users)
    Users can launch the application with these JVM parameters:

java -Xmx4g -Dcom.badlogic.gdx.graphics.Pixmap.disableNativePixmap=true
-Dsun.java2d.opengl=false -Dsun.java2d.metal=false
-jar "NotTiled Map Editor-1.8.6.jar"

Note: This workaround significantly reduces rendering performance and is not suitable for large map editing.*
Community Context
This issue matches known problems in the libGDX community:
[libGDX GitHub Issue #6821](libgdx/libgdx#6821): "Native libraries crash on Apple Silicon"
[libGDX Wiki: Apple Silicon Support](https://github.com/libgdx/libgdx/wiki/Apple-Silicon-Support)
Multiple reports on Reddit r/gamedev and libGDX Discord channels since 2021
Additional Resources

  1. Full crash log: [[hs_err_pid48524.log]
  2. Reproduction video: Available upon request
  3. System profiler report: Available upon request

Developer Note: This is a critical compatibility issue affecting all Apple Silicon users. libGDX 1.8.6 is fundamentally incompatible with Apple's architecture, and parameter workarounds only provide partial solutions with significant performance penalties. I strongly recommend prioritizing an update to libGDX 1.12.1+ which includes proper Apple Silicon support. The community has been requesting this update since Apple Silicon devices were released in 2020.

Thank you for creating an excellent map editor. I'm confident this compatibility issue can be resolved with the suggested framework upgrade, allowing the application to serve the growing community of Apple Silicon Mac users.
hs_err_pid48962.log

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