Perhaps this is a dupe of #17, and perhaps this should first be discussed on the mailing list, but I think navigator.getGamepads() should return a Promise resolving an array of Gamepad objects (instead of returning the array, per the current spec + implementations).
Perhaps this is a dupe of #17, and perhaps this should first be discussed on the mailing list, but I think
navigator.getGamepads()should return aPromiseresolving an array ofGamepadobjects (instead of returning the array, per the current spec + implementations).