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and (fullItemInfo[FII_QUALITY] ==Enum.ItemQuality.RareorfullItemInfo[FII_QUALITY] ==Enum.ItemQuality.Epic)
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and (fullItemInfo[FII_BIND_TYPE] ==LE_ITEM_BIND_ON_ACQUIREor (fullItemInfo[FII_BIND_TYPE] ==LE_ITEM_BIND_ON_EQUIPandnotPLH_PREFS[PLH_PREFS_NEVER_OFFER_BOE]))
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and (fullItemInfo[FII_BIND_TYPE] ==Enum.ItemBind.OnAcquireor (fullItemInfo[FII_BIND_TYPE] ==Enum.ItemBind.OnEquipandnotPLH_PREFS[PLH_PREFS_NEVER_OFFER_BOE]))
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-- and (not fullItemInfo[FII_IS_AZERITE_ITEM])
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end
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@@ -2153,7 +2153,7 @@ local function PerformNotify(fullItemInfo, looterName)
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end
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end
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end
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elseifnotIsPLHUser(looterName) andfullItemInfo[FII_BIND_TYPE] ~=LE_ITEM_BIND_ON_EQUIPandnotIsAnUpgradeForCharacter(fullItemInfo, looterName, 0, true) then
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elseifnotIsPLHUser(looterName) andfullItemInfo[FII_BIND_TYPE] ~=Enum.ItemBind.OnEquipandnotIsAnUpgradeForCharacter(fullItemInfo, looterName, 0, true) then
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ifshouldAddLootedItem(fullItemInfo) then
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AddLootedItem(fullItemInfo, looterName)
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UpdateLootedItemsDisplay()
@@ -2166,6 +2166,7 @@ end
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-- Event handler for CHAT_MSG_LOOT event
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localfunctionLootReceivedEvent(self, event, ...)
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PLH_SendDebugMessage('LootReceivedEvent')
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localLOOT_ITEM_SELF_PATTERN=_G.LOOT_ITEM_SELF:gsub('%%s', '(.+)') -- You receive loot: (.+)
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