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stdafx.h
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36 lines (28 loc) · 967 Bytes
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
//#include <windows.h>
#define _AFXDLL 0
#include <afxwin.h>
#include <afxtempl.h>
#include <shellapi.h>
#include <map>
#include <string>
#include <assert.h>
#include "OneTouchSearchAction.h"
#include "TrayIcon.h"
#ifndef HINST_THISCOMPONENT
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
#define HINST_THISCOMPONENT ((HINSTANCE)&__ImageBase)
#endif
// TODO: reference additional headers your program requires here
#endif