From 11c234072c53790df246d7f5c5429ae71bb4e0e4 Mon Sep 17 00:00:00 2001 From: Jeremy Tammik Date: Mon, 19 Aug 2024 06:36:03 +0200 Subject: [PATCH] Update README.md typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 426d3ab..d365314 100644 --- a/README.md +++ b/README.md @@ -78,7 +78,7 @@ The following is a list of data structures provided by Vim.Math. * `ColorHDR` - High Defintion Range color representation, 4 floats, R, G, B, A * **Rotations and Transformations** * `Quaternion` - Single precision quaternion rotation X, Y, Z, W - * `DQuaternion` - Single precision quaternion rotation X, Y, Z, W + * `DQuaternion` - Double precision quaternion rotation X, Y, Z, W * `AxisAngle` - Single precison rotation as Axis (Vector3) and Angle in radians * `Matrix4x4` - 4 x 4 Single Precision matrix in Row-Column - corder * `Transform` - Single precision Position (Vector3) and Orientation (Quaternion)