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Setup release 1.0.0-preview
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Packages/UGF.Module.Debug/package.json

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{
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"name": "com.ugf.module.debug",
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"displayName": "UGF.Module.Debug",
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"version": "0.0.0-preview",
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"version": "1.0.0-preview",
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"unity": "2023.2",
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"apiCompatibility": ".NET Standard 2.1",
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"description": "Module to manage Debug tools.",

changelog.md

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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.0.0-preview](https://github.com/unity-game-framework/ugf-module-debug/releases/tag/1.0.0-preview) - 2024-02-14
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### Release Notes
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- [Milestone](https://github.com/unity-game-framework/ugf-module-debug/milestone/1?closed=1)
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### Added
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- Add implementation ([#1](https://github.com/unity-game-framework/ugf-module-debug/issues/1))
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- Add `DebugModule` class as module to manage _Debug UI_ and _Debug GL_ components creation.
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readme.md

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## Information
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- **Version**: `0.0.0-preview`
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- **Version**: `1.0.0-preview`
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- **Unity**: `2023.2`
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- **API Compatibility Level**: `.NET Standard 2.1`
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### Dependencies
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- N/A
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- `com.ugf.module.assets`: `6.0.0-preview.1`
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- `com.ugf.debugtools`: `2.0.0-preview`
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### Description

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