Hi,
When I export an object containing an animation with bones, the compilation fails and the error log indicates:
How can I correct this problem?
A proposed solution was to add the following lines below the while frame <= end_frame line:
if type (frame) is float
frame = int(frame)
Unfortunately, this solution does not work.
thank you in advance for your help

Hi,
When I export an object containing an animation with bones, the compilation fails and the error log indicates:
How can I correct this problem?
A proposed solution was to add the following lines below the while frame <= end_frame line:
if type (frame) is float
frame = int(frame)
Unfortunately, this solution does not work.
thank you in advance for your help