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README.md

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@@ -19,7 +19,7 @@ Custom DLLs are supported as long as they don't change any call arguments or ret
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# Design Considerations / Usage
2020

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Your delegates you pass to functions such as `lua_pushcfunction(...)` should be static.
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If you do not use static, then the lifetime of your functions should exceed the lifetime of the Lua the final Lua context you create during the course of the program.
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If you do not use static, then the lifetime of your functions should exceed the lifetime of the final lua_State you create during the course of the program.
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Do not use lambdas.
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C# is liable to GC your delegates otherwise.
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