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LaserGrid.gd
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39 lines (34 loc) · 1.38 KB
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# Draw fricken "lasers"
#
# Copyright (C) 2018 Rob Nugen
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _draw():
for verts in Helpers.slots_across:
draw_line(Helpers.slot_to_pixels(Vector2(verts,0)),
Helpers.slot_to_pixels(Vector2(verts,Helpers.slots_down)),
Color(255, 0, 0),
1)
for horiz in Helpers.slots_down+1:
draw_line(Helpers.slot_to_pixels(Vector2(0,horiz)),
Helpers.slot_to_pixels(Vector2(Helpers.slots_across-1,horiz)),
Color(255, 0, 0),
1)