This was recently brought to my attention by DavyB:
When using the web editor, if we add something for an object's alias, then delete what we put there, this happens during play:
This is because we have defined the alias attribute, then when we delete the text all that does is save it as an empty string.
<!-- WEB EDITOR (AFTER ADDING THEN REMOVING ALIAS)-->
<object name="frob">
<inherit name="editor_object" />
<alias type="string"></alias>
</object>
In the Windows app, Quest completely removes the alias attribute from the code when we delete the alias text from the editor in the same exact way.
<!-- WINDOWS DESKTOP EDITOR (AFTER ADDING THEN REMOVING ALIAS)-->
<object name="frob">
<inherit name="editor_object" />
</object>
This was recently brought to my attention by DavyB:
When using the web editor, if we add something for an object's
alias, then delete what we put there, this happens during play:This is because we have defined the
aliasattribute, then when we delete the text all that does is save it as an empty string.In the Windows app, Quest completely removes the
aliasattribute from the code when we delete the alias text from the editor in the same exact way.