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.luacheckrc
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50 lines (44 loc) · 752 Bytes
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stds.roblox = {
globals = {
"game",
"plugin",
"workspace",
},
read_globals = {
-- Roblox globals
"script",
-- Extra functions
"tick", "warn", "spawn",
"wait", "settings", "typeof",
-- Types
"Vector2", "Vector3",
"Color3",
"UDim", "UDim2",
"Rect",
"CFrame",
"Enum",
"Instance",
"Random",
"TweenInfo",
"DockWidgetPluginGuiInfo",
}
}
stds.testez = {
read_globals = {
"describe",
"it", "itFOCUS", "itSKIP",
"FOCUS", "SKIP", "HACK_NO_XPCALL",
"expect",
}
}
ignore = {
"212", -- unused arguments
"421", -- shadowing local variable
"422", -- shadowing argument
"431", -- shadowing upvalue
"432", -- shadowing upvalue argument
}
std = "lua51+roblox"
files["**/*.spec.lua"] = {
std = "+testez",
}