-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathJoystick.cpp
More file actions
241 lines (202 loc) · 4.64 KB
/
Joystick.cpp
File metadata and controls
241 lines (202 loc) · 4.64 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
/////////////////////////////////////////////////////////////////////////////
// Manage one input axe
/////////////////////////////////////////////////////////////////////////////
#include "Joystick.h"
#include "Utils.h"
/////////////////////////////////////////////////////////////////////////////
// Constructor
/////////////////////////////////////////////////////////////////////////////
CJoystick::CJoystick()
{
// Init axis to none
m_usAvailableJoystickAxis = AXIS_NONE;
// Init number of buttons to 0
m_iNumberOfButtons = 0;
// Initialize joystick
if( (wxJoystick::GetNumberJoysticks() > 0) && (this->IsOk()) )
{
// Add X and Y as default
m_usAvailableJoystickAxis = AXIS_X | AXIS_Y;
// Check for other axis
if(HasRudder())
{
m_usAvailableJoystickAxis|=AXIS_RUDDER;
DoLog("Joystick has rudder");
}
if(HasU())
{
m_usAvailableJoystickAxis|=AXIS_U;
DoLog("Joystick has axe U");
}
if(HasV())
{
m_usAvailableJoystickAxis|=AXIS_V;
DoLog("Joystick has axe V");
}
if(HasZ())
{
m_usAvailableJoystickAxis|=AXIS_Z;
DoLog("Joystick has axe Z");
}
// Get number of buttons
m_iNumberOfButtons = this->GetNumberButtons();
DoLog(wxString::Format("Joystick has %d available buttons", m_iNumberOfButtons));
// Create the joystick configuration file name to use
m_strConfigFileName = wxString::Format("Joystick-%d-%d.ini", this->GetManufacturerId(), this->GetProductId());
}
else
{
DoLog("Invalid joystick state !", MSG_ERROR);
}
}
/////////////////////////////////////////////////////////////////////////////
// Destructor
/////////////////////////////////////////////////////////////////////////////
CJoystick::~CJoystick()
{
}
/////////////////////////////////////////////////////////////////////////////
// Get current value of a specific axe
/////////////////////////////////////////////////////////////////////////////
int CJoystick::GetRawValue(eJoystickAxis Axe)
{
int iValue = 0;
wxPoint Point(0,0);
if((m_usAvailableJoystickAxis & Axe) == Axe)
{
switch(Axe)
{
case AXIS_X:
{
Point = this->GetPosition();
iValue = Point.x;
}
break;
case AXIS_Y:
{
Point = this->GetPosition();
iValue = Point.y;
}
break;
case AXIS_RUDDER:
{
iValue = this->GetRudderPosition();
}
break;
case AXIS_V:
{
iValue = this->GetVPosition();
}
break;
case AXIS_U:
{
iValue = this->GetUPosition();
}
break;
case AXIS_Z:
{
iValue = this->GetZPosition();
}
break;
default:
break;
}
}
return iValue;
}
/////////////////////////////////////////////////////////////////////////////
// Check presence of axis
/////////////////////////////////////////////////////////////////////////////
bool CJoystick::HasAxis(eJoystickAxis Axe)
{
return ((m_usAvailableJoystickAxis & Axe) == Axe);
}
/////////////////////////////////////////////////////////////////////////////
// Get the name of an axis from his index
// Note: Static function
/////////////////////////////////////////////////////////////////////////////
wxString CJoystick::GetAxisName(eJoystickAxis AxisIndex)
{
wxString strName;
switch(AxisIndex)
{
case AXIS_X:
{
strName = "X";
}
break;
case AXIS_Y:
{
strName = "Y";
}
break;
case AXIS_RUDDER:
{
strName = "RUDDER";
}
break;
case AXIS_U:
{
strName = "U";
}
break;
case AXIS_V:
{
strName = "V";
}
break;
case AXIS_Z:
{
strName = "Z";
}
break;
default:
{
strName = "NONE";
}
break;
}
return strName;
}
/////////////////////////////////////////////////////////////////////////////
// Get the index of an axis from his name
// Note: Static function
/////////////////////////////////////////////////////////////////////////////
eJoystickAxis CJoystick::GetAxisIndex(const wxString& strAxisName)
{
if("X" == strAxisName)
{
return AXIS_X;
}
else if("Y" == strAxisName)
{
return AXIS_Y;
}
else if("RUDDER" == strAxisName)
{
return AXIS_RUDDER;
}
else if("U" == strAxisName)
{
return AXIS_U;
}
else if("V" == strAxisName)
{
return AXIS_V;
}
else if("Z" == strAxisName)
{
return AXIS_Z;
}
else
{
return AXIS_NONE;
}
}
/////////////////////////////////////////////////////////////////////////////
// Get the joystick configuration file name
/////////////////////////////////////////////////////////////////////////////
wxString& CJoystick::GetConfigFileName()
{
return m_strConfigFileName;
}