Puffers that optionally change Madeline's gravity on explosion or bounce (configurable).
They should probably also have their own inversion state that is affected by gravity springs they touch. An inverted puffer would flip the sprite and all colliders.
Puffers that optionally change Madeline's gravity on explosion or bounce (configurable).
They should probably also have their own inversion state that is affected by gravity springs they touch. An inverted puffer would flip the sprite and all colliders.