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ProfessionalHuntingSimulator.userprefs
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20 lines (20 loc) · 1.22 KB
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\XmlTools.cs">
<Files>
<File FileName="Assets\Scripts\MainMenuScript.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\InitializeGameTrash.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\XmlTools.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\TimeKeeper.cs" Line="1" Column="1" />
<File FileName="Assets\Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\StartAfterXSeconds.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\HumveeCheckpoint.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Shooter.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\FadeScene.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>