diff --git a/SmartCursor/CursorPosition.cs b/SmartCursor/CursorPosition.cs deleted file mode 100644 index 2e365c1..0000000 --- a/SmartCursor/CursorPosition.cs +++ /dev/null @@ -1,27 +0,0 @@ -using Microsoft.Xna.Framework; -using StardewModdingAPI; -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace SmartCursor { - class CursorPosition : ICursorPosition { - public Vector2 AbsolutePixels { get; } - public Vector2 ScreenPixels { get; } - public Vector2 Tile { get; } - public Vector2 GrabTile { get; } - - public CursorPosition(Vector2 absolutePixels, Vector2 screenPixels, Vector2 tile, Vector2 grabTile) { - AbsolutePixels = absolutePixels; - ScreenPixels = screenPixels; - Tile = tile; - GrabTile = grabTile; - } - - public bool Equals(ICursorPosition other) { - throw new NotImplementedException(); - } - } -} diff --git a/SmartCursor/ModEntry.cs b/SmartCursor/ModEntry.cs index d503621..2762691 100644 --- a/SmartCursor/ModEntry.cs +++ b/SmartCursor/ModEntry.cs @@ -80,7 +80,6 @@ private double GetAngle(Vector2 screenPixels) { private int GetOctant(Vector2 screenPixels) { double angle = GetAngle(screenPixels); - Vector2 grabTile = Game1.player.getTileLocation(); angle += 22.5; if (angle < 45) { @@ -104,7 +103,7 @@ private int GetOctant(Vector2 screenPixels) { } private void InputEvents_ButtonPressed(object sender, EventArgsInput e) { - if (!Context.IsWorldReady || !Context.IsPlayerFree || !(e.Button == SButton.MouseLeft) || Game1.player.isCharging || Game1.player.isRidingHorse() || Game1.player.UsingTool) { + if (!Context.IsWorldReady || !Context.IsPlayerFree || e.Button != SButton.MouseLeft || Game1.player.isCharging || Game1.player.isRidingHorse() || Game1.player.UsingTool) { return; } @@ -145,10 +144,8 @@ private void InputEvents_ButtonPressed(object sender, EventArgsInput e) { dir = Game1.right; } - e = new EventArgsInput(SButton.MouseLeft, new CursorPosition(cursor.AbsolutePixels, cursor.ScreenPixels, grabTile, grabTile), null); Game1.player.lastClick = grabTile * 64 + new Vector2(32, 32); Game1.player.FacingDirection = dir; } - } } diff --git a/SmartCursor/SmartCursor.csproj b/SmartCursor/SmartCursor.csproj index 9650216..ac47d1e 100644 --- a/SmartCursor/SmartCursor.csproj +++ b/SmartCursor/SmartCursor.csproj @@ -11,8 +11,6 @@ SmartCursor v4.5 512 - - true @@ -50,6 +48,9 @@ MinimumRecommendedRules.ruleset true + + + @@ -61,23 +62,11 @@ - - - - - - - - - This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. - - - \ No newline at end of file diff --git a/SmartCursor/manifest.json b/SmartCursor/manifest.json index 10c9e42..86c27bc 100644 --- a/SmartCursor/manifest.json +++ b/SmartCursor/manifest.json @@ -1,7 +1,7 @@ { "Name": "SmartCursor", "Author": "stokastic", - "Version": "1.1", + "Version": "1.1.0", "Description": "Allows smart targeting of adjacent 8 tiles", "UniqueID": "stokastic.SmartCursor", "EntryDll": "SmartCursor.dll", diff --git a/SmartCursor/packages.config b/SmartCursor/packages.config deleted file mode 100644 index 170a804..0000000 --- a/SmartCursor/packages.config +++ /dev/null @@ -1,4 +0,0 @@ - - - - \ No newline at end of file