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| 1 | +#include "pch.h" |
| 2 | +#include "RNFlingHandler.h" |
| 3 | + |
| 4 | +using namespace winrt::RNGestureHandler; |
| 5 | +using namespace winrt::Windows::UI::Input; |
| 6 | +using namespace winrt::Windows::UI::Xaml; |
| 7 | +using namespace winrt::Windows::UI::Xaml::Controls; |
| 8 | +using namespace winrt::Windows::UI::Xaml::Input; |
| 9 | + |
| 10 | +void RNFlingGestureHandler::sendFlingEvent(winrt::Windows::Foundation::Point pos) |
| 11 | +{ |
| 12 | + RNGestureHandlerEventExtraData eventData; |
| 13 | + |
| 14 | + eventData.hasXY = true; |
| 15 | + eventData.x = pos.X; |
| 16 | + eventData.y = pos.Y; |
| 17 | + |
| 18 | + eventData.hasAbsoluteXY = true; |
| 19 | + eventData.absoluteX = pos.X; |
| 20 | + eventData.absoluteY = pos.Y; |
| 21 | + |
| 22 | + RNGestureHandlerEvent event{}; |
| 23 | + event.viewTag = viewTag; |
| 24 | + event.handlerTag = handlerTag; |
| 25 | + event.state = RNGestureHandlerState::Active; |
| 26 | + event.prevState = lastState; |
| 27 | + event.extraData = &eventData; |
| 28 | + |
| 29 | + sendEventsInState(RNGestureHandlerState::Active, &eventData); |
| 30 | + sendTouchEvent(&event); |
| 31 | +} |
| 32 | + |
| 33 | +void RNFlingGestureHandler::onManipulationUpdated(winrt::Windows::Foundation::IInspectable const&, |
| 34 | + winrt::Windows::UI::Input::ManipulationUpdatedEventArgs const& e) |
| 35 | +{ |
| 36 | + sendFlingEvent(e.Position()); |
| 37 | +} |
| 38 | + |
| 39 | +void RNFlingGestureHandler::onCrossSliding(winrt::Windows::Foundation::IInspectable const&, |
| 40 | + winrt::Windows::UI::Input::CrossSlidingEventArgs const& e) |
| 41 | +{ |
| 42 | + VERBOSE_DEBUG("onCrossSliding\n"); |
| 43 | + switch (e.CrossSlidingState()) |
| 44 | + { |
| 45 | + case CrossSlidingState::Completed: |
| 46 | + sendEventsInState(RNGestureHandlerState::End, 0); |
| 47 | + sendEventsInState(RNGestureHandlerState::Undetermined, 0); |
| 48 | + break; |
| 49 | + default: |
| 50 | + sendFlingEvent(e.Position()); |
| 51 | + break; |
| 52 | + } |
| 53 | +} |
| 54 | + |
| 55 | +void RNFlingGestureHandler::onDragging(winrt::Windows::Foundation::IInspectable const&, |
| 56 | + winrt::Windows::UI::Input::DraggingEventArgs const& e) |
| 57 | +{ |
| 58 | + VERBOSE_DEBUG("onDragging\n"); |
| 59 | + switch (e.DraggingState()) |
| 60 | + { |
| 61 | + case DraggingState::Completed: |
| 62 | + sendEventsInState(RNGestureHandlerState::End, 0); |
| 63 | + sendEventsInState(RNGestureHandlerState::Undetermined, 0); |
| 64 | + break; |
| 65 | + default: |
| 66 | + sendFlingEvent(e.Position()); |
| 67 | + break; |
| 68 | + } |
| 69 | +} |
| 70 | + |
| 71 | +void RNFlingGestureHandler::onManipulationCompleted(winrt::Windows::Foundation::IInspectable const&, |
| 72 | + winrt::Windows::UI::Input::ManipulationCompletedEventArgs const&) |
| 73 | +{ |
| 74 | + sendEventsInState(RNGestureHandlerState::End, 0); |
| 75 | + sendEventsInState(RNGestureHandlerState::Undetermined, 0); |
| 76 | +} |
| 77 | + |
| 78 | +void RNFlingGestureHandler::onPointerReleased(winrt::Windows::Foundation::IInspectable const& sender, |
| 79 | + winrt::Windows::UI::Xaml::Input::PointerRoutedEventArgs const& e) |
| 80 | +{ |
| 81 | + RNGestureHandler::onPointerReleased(sender, e); |
| 82 | + |
| 83 | + sendEventsInState(RNGestureHandlerState::End, 0); |
| 84 | + sendEventsInState(RNGestureHandlerState::Undetermined, 0); |
| 85 | +} |
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