diff --git a/Minecraft.Client/HorseRenderer.cpp b/Minecraft.Client/HorseRenderer.cpp index e01542d5a..5bbf76616 100644 --- a/Minecraft.Client/HorseRenderer.cpp +++ b/Minecraft.Client/HorseRenderer.cpp @@ -55,8 +55,15 @@ void HorseRenderer::renderModel(shared_ptr mob, float wp, float ws void HorseRenderer::bindTexture(ResourceLocation *location) { - // Set up (potentially) multiple texture layers for the horse - entityRenderDispatcher->textures->bindTextureLayers(location); + if (location->getTextureCount() > 1) + { + // Set up multiple texture layers for the horse + entityRenderDispatcher->textures->bindTextureLayers(location); + } + else + { + EntityRenderer::bindTexture(location); + } } ResourceLocation *HorseRenderer::getTextureLocation(shared_ptr entity) diff --git a/Minecraft.Client/LevelRenderer.cpp b/Minecraft.Client/LevelRenderer.cpp index c1b4850c9..594ff4ea9 100644 --- a/Minecraft.Client/LevelRenderer.cpp +++ b/Minecraft.Client/LevelRenderer.cpp @@ -545,7 +545,8 @@ void LevelRenderer::renderEntities(Vec3 *cam, Culler *culler, float a) for (auto& entity : entities) { - bool shouldRender = (entity->shouldRender(cam) && (entity->noCulling || culler->isVisible(entity->bb))); + bool isPlayerVehicle = (entity == mc->cameraTargetPlayer->riding); + bool shouldRender = (entity->shouldRender(cam) && (entity->noCulling || isPlayerVehicle || culler->isVisible(entity->bb))); // Render the mob if the mob's leash holder is within the culler if ( !shouldRender && entity->instanceof(eTYPE_MOB) )