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cactus.py
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83 lines (62 loc) · 1.78 KB
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import misc
import mover
import planter
def autoSwap(minX, maxX, minY, maxY):
x = get_pos_x()
y = get_pos_y()
swapCount = 0
if(x > minX and measure(West) > measure() and swap(West)):
swapCount = swapCount + 1
if(x < maxX and measure(East) < measure() and swap(East)):
swapCount = swapCount + 1
if(y > minY and measure(South) > measure() and swap(South)):
swapCount = swapCount + 1
if(y < maxY and measure(North) < measure() and swap(North)):
swapCount = swapCount + 1
return swapCount
def autoFarm():
if( num_unlocked(Unlocks.Cactus) == 0 ):
return False
if( planter.canAffordEntity(Entities.Cactus, misc.getEntityMaxCount()) == False ):
return False
if( mover.usedWorldSize != get_world_size() ):
mover.init()
mover.moveToPos( mover.getZigZagStartPos() )
(minX,maxX,minY,maxY) = misc.getWorldMinMaxXXYY()
runState = 0
isForward = True
while runState < 2:
loopSwapCount = 0
moveToggled = True
while( moveToggled == True ):
if(runState == 0):
harvest()
if( get_ground_type() != Grounds.Soil):
till()
if( planter.canAffordEntity(Entities.Cactus, 1) == False):
return False
plant(Entities.Cactus)
elif(runState == 1):
while( True ):
thisCount = autoSwap(minX, maxX, minY, maxY)
if( thisCount == 0 ):
break
loopSwapCount = loopSwapCount + thisCount
moveDirection = mover.zigZagDict[(get_pos_x(),get_pos_y(),isForward)]
if( moveDirection == None):
isForward = not isForward
moveToggled = False
if(moveToggled == True):
move(moveDirection)
#reached end
if(runState == 0):
runState = 1
elif(runState == 1):
if( loopSwapCount > 0 ):
continue
mover.moveToPos( (minX,minY) )
if(can_harvest() == False):
return False
harvest()
runState = 2
return True