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Updated about me section
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{{< figure src="/resources/romero.jpg" alt="Me and John Romero" class="aboutme">}}
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I am Simone Barbieri, a software developer. I've worked in the animation industry and have over five years of experience developing tools and integrations for Unreal Engine, Blender, and Maya.
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I am Simone Barbieri, a software developer. I've worked in the animation industry and have over five years of experience developing tools and integrations for Unreal Engine, Blender, Maya and other DCCs.
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I also hold an EngD in Digital Media from Bournemouth University, where I researched curve-skeletons and sketch-based interactions for posing and animation. I am passionate about creating tools that enhance the creative process for artists and animators.
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