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ModuleCore module designCore module design
Description
Description:
We should have various pick-ups in our game. XP balls, items, chests, ...etc.
Add a sample pick-up object that the Player can interact with.
Attributes:
- When the Player collides with a Pick-up object, consumes it, and runs the effect of the Pick-up.
- Since most features do not exist yet, you can just show the sample effect as you want (ex. Display a message box over Player)
Optional:
We are going to add various pick-ups.
Making a Prefab of weapon base will be helpful in the design aspect
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ModuleCore module designCore module design