Skip to content

Enemy Collision & Spawning #3

@SHKim331

Description

@SHKim331

Description:

Enemy chasing the Player is a core concept of this game.
Add the first enemy with proper AI and collision.

Attributes:

  • Enemy object:
    An enemy object must have proper size and collision to interact with the Player.
    We don't have the HP system yet so, you can skip the interaction part

  • AI:
    We will add various Enemies with different chasing AI.
    For now, just choose the simplest pathfinding algorithm.

  • Spawning:
    Enemies should be spawned outside of the Player sight.
    Enemy spawning AI itself is also a huge feature.
    For now, simply spawn enemies per amount of time. (ex. 1 enemy per 10 sec)

Optional:

Metadata

Metadata

Assignees

Labels

ModuleCore module design

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions