-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathvector3D.h
More file actions
43 lines (38 loc) · 1.13 KB
/
vector3D.h
File metadata and controls
43 lines (38 loc) · 1.13 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
#ifndef VECTOR3D_H
#define VECTOR3D_H
#include <string>
using namespace std;
class Vector3D {
public:
Vector3D();
Vector3D(float x, float y, float z);
string as_string();
float get_sum();
float get_absolute_sum();
// Vector3D operator=(Vector3D* vector3d);
// Vector3D operator=(Vector3D vector3d);
bool operator==(Vector3D* vector3d);
bool operator==(Vector3D vector3d);
Vector3D operator+(float factor);
Vector3D operator+(Vector3D* vector3d);
void operator+=(float factor);
void operator+=(Vector3D vector3d);
void operator+=(Vector3D* vector3d);
Vector3D operator-(float factor);
Vector3D operator-(Vector3D vector3d);
Vector3D operator-(Vector3D* vector3d);
void operator-=(float factor);
void operator-=(Vector3D* vector3d);
Vector3D operator*(float factor);
Vector3D operator*(Vector3D* vector3d);
void operator*=(float factor);
void operator*=(Vector3D* vector3d);
Vector3D operator/(float factor);
Vector3D operator/(Vector3D* vector3d);
void operator/=(float factor);
void operator/=(Vector3D* vector3d);
float x;
float y;
float z;
};
#endif