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sysproc.c
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180 lines (157 loc) · 2.79 KB
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#include "types.h"
#include "x86.h"
#include "defs.h"
#include "date.h"
#include "param.h"
#include "memlayout.h"
#include "mmu.h"
#include "proc.h"
int sys_clone(void)
{
void (*func)(void *,void *);
char *child_stack, *arg1,*arg2;
if(argptr(0, (char **)&func, 0) == -1) {
return -1;
}
if(argptr(1, &arg1, 0) == -1) {
return -1;
}
if(argptr(2, &arg2, 0) == -1) {
return -1;
}
if(argint(3, (int *)&child_stack) == -1) {
return -1;
}
if(myproc()->sz < (uint)arg1 + (uint)arg2) {
return -1;
}
if(myproc()->sz <= (uint)child_stack &&
myproc()->sz < (uint)child_stack - PGSIZE) {
return -1;
}
return clone(func,(void*)arg1,(void*)arg2,(void *)child_stack);
}
int sys_requestresource(void)
{
int Resource_ID;
if(argint(0,&Resource_ID)<0)
return -1;
return requestresource(Resource_ID);
}
int sys_releaseresource(void)
{
int Resource_ID;
if(argint(0,&Resource_ID)<0)
return -1;
return releaseresource(Resource_ID);
}
int sys_writeresource(void)
{
int Resource_ID;
char* arg1;
int Start_Offset;
int size;
if(argint(0,&Resource_ID)<0)
return -1;
if(argptr(1,&arg1,0)<0)
return -1;
if(argint(2,&Start_Offset)<0)
return -1;
if(argint(3,&size)<0)
return -1;
return writeresource(Resource_ID,(void*)arg1,Start_Offset,size);
}
int sys_readresource(void)
{
int Resource_ID;
char* arg1;
int Start_Offset;
int size;
if(argint(0,&Resource_ID)<0)
return -1;
if(argint(1,&Start_Offset)<0)
return -1;
if(argint(2,&size)<0)
return -1;
if(argptr(3,&arg1,0)<0)
return -1;
return readresource(Resource_ID,Start_Offset,size,(void*)arg1);
}
int sys_join(void)
{
int Thread_id;
if(argint(0,&Thread_id)<0)
return -1;
return join(Thread_id);
}
int
sys_fork(void)
{
return fork();
}
int
sys_exit(void)
{
exit();
return 0; // not reached
}
int
sys_wait(void)
{
return wait();
}
int
sys_kill(void)
{
int pid;
if(argint(0, &pid) < 0)
return -1;
return kill(pid);
}
int
sys_getpid(void)
{
return myproc()->pid;
}
int
sys_sbrk(void)
{
int addr;
int n;
if(argint(0, &n) < 0)
return -1;
addr = myproc()->sz;
if(growproc(n) < 0)
return -1;
return addr;
}
int
sys_sleep(void)
{
int n;
uint ticks0;
if(argint(0, &n) < 0)
return -1;
acquire(&tickslock);
ticks0 = ticks;
while(ticks - ticks0 < n){
if(myproc()->killed){
release(&tickslock);
return -1;
}
sleep(&ticks, &tickslock);
}
release(&tickslock);
return 0;
}
// return how many clock tick interrupts have occurred
// since start.
int
sys_uptime(void)
{
uint xticks;
acquire(&tickslock);
xticks = ticks;
release(&tickslock);
return xticks;
}