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Add support for MultiPlay communcation #165

@TheHans255

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@TheHans255

I recently did an experiment/proof-of-concept where I send multiboot payloads from a host GBA to clients using the MultiPlay transfer protocol: https://github.com/TheHans255/rust-gba-multiboot-test. I'd like to add the necessary changes for supporting MultiPlay communication to this crate.

This would amount to:

  1. Adding bindings for the SIOMLT_SEND and SIOMULTI0 thru SIOMULTI3 registers.
  2. Adding basic methods for starting MultiPlay mode and starting/performing a single unit of transfer

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