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Pirates.userprefs
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20 lines (20 loc) · 1.42 KB
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Standard Assets\Character Controllers\Sources\Scripts\CharacterMotor.js">
<Files>
<File FileName="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\PlanarReflection.cs" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\CharacterMotor.js" Line="26" Column="35" />
<File FileName="Assets\Standard Assets\Bras et armes\Tir_magnum.js" Line="56" Column="27" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\Loot.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\IA.js" Line="17" Column="11" />
<File FileName="Assets\Scriptsmaison\Life.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\FPSInputController.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Character Controllers\Sources\Scripts\Combat.js" Line="1" Column="1" />
<File FileName="Assets\Standard Assets\Bras et armes\Anime_arme.js" Line="11" Column="2" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>