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A user recently requested to provide support for CVS1 textures. Since vector quantization is now supported and solved, the only thing needed is to discover what headers are used in CVS1 texture files and then add support for loading/saving them.
A user recently requested to provide support for CVS1 textures. Since vector quantization is now supported and solved, the only thing needed is to discover what headers are used in CVS1 texture files and then add support for loading/saving them.