To manually find out the actual Card ID, you need to get the card in-game (e.g. by having it inside your deck). Save your game and use Editor.dumps() to print the whole save data. You will find the Card ID inside cards key. Something like this:
# ...
'cards': [
{'id': 'Tantrum', 'misc': 0, 'upgrades': 1},
{'id': 'InnerPeace', 'misc': 0, 'upgrades': 1},
{'id': 'Halt', 'misc': 0, 'upgrades': 1},
{'id': 'Halt', 'misc': 0, 'upgrades': 1},
{'id': 'Halt', 'misc': 0, 'upgrades': 1},
{'id': 'Halt', 'misc': 0, 'upgrades': 1},
{'id': 'Halt', 'misc': 0, 'upgrades': 1},
{'id': 'PathToVictory', 'misc': 0, 'upgrades': 1}
],
# ...
If you do find it, please tell us by commenting on this issue or feel free to submit an Issue/PR, so we can add them to the package.
What we know so far
To manually find out the actual Card ID, you need to get the card in-game (e.g. by having it inside your deck). Save your game and use
Editor.dumps()to print the whole save data. You will find the Card ID insidecardskey. Something like this:If you do find it, please tell us by commenting on this issue or feel free to submit an Issue/PR, so we can add them to the package.
Tracking
This is the list of cards having this issue, formatted as "In-game name --> actual ID". Note that this list may naturally expanding as more problematic cards are found.
Crippling Cloud-->Crippling Poison47a92edWraith Form--> ?Rushdown-->Adaptation724d331Conjure Blade-->ConjureBladed0fc8acSignature Move-->SignatureMove370b8efEmpty Body--> ?EmptyBodyedfcd01Empty Fist-->EmptyFistedfcd01Flurry of Blows-->FlurryOfBlowsedfcd01Deceive Reality--> ?DeceiveRealityedfcd01Empty Mind-->EmptyMindedfcd01Fear No Evil-->FearNoEviledfcd01Inner Peace-->InnerPeaceedfcd01Mental Fortress-->MentalFortressedfcd01Judgment--> ?Pressure Points-->PathToVictory2e71a96Third Eye-->ThirdEye2e71a96Deus Ex Machina-->DeusExMachina2e71a96