-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcylinder.html
More file actions
130 lines (121 loc) · 3.96 KB
/
cylinder.html
File metadata and controls
130 lines (121 loc) · 3.96 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<title></title>
<meta name="viewport" content="width=640,target-densitydpi=device-dpi,user-scalable=no">
<meta name="Keywords" content="">
<meta name="Description" content="">
<meta content="yes" name="apple-mobile-web-app-capable" />
<meta name="apple-touch-fullscreen" content="yes" />
<meta content="black" name="apple-mobile-web-app-status-bar-style" />
<meta name="format-detection" content="telephone=no"/>
<style>
*{
margin: 0px;
padding: 0px;
}
html,body{
width: 100%;
height: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div class="canvas"></div>
<script src="http://go.163.com/2015/public/common/js/zepto.min.js"></script>
<script src="js/three.min.js"></script>
<script src="./js/orienter.min.js"></script>
<script src="./js/tween.min.js"></script>
<script>
$('body').on('touchmove',function(e){
e.preventDefault();
});
var renderer = new THREE.WebGLRenderer({
alpha:true,
antialias:true
});
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight,1,1000);
camera.position.set(0,0,0);
camera.target = new THREE.Vector3( 0, 0, 0 );
camera.lookAt(scene.position);
renderer.setSize(window.innerWidth,window.innerHeight);
var geometry = new THREE.CylinderGeometry( 150, 150, 130, 32,1,true,0);
geometry.scale(-1, 1, 1);
var material = new THREE.MeshBasicMaterial({
map: new THREE.TextureLoader().load('./img/bg.jpg')
});
var mesh = new THREE.Mesh(geometry,material);
mesh.position.set(0,0,0);
scene.add(mesh);
var geometry = new THREE.PlaneGeometry(240/10,205/10);
var texture = new THREE.TextureLoader().load('./img/scaleBtn.png');
var material = new THREE.MeshPhongMaterial({
transparent: true,
map: texture
});
var mesh = new THREE.Mesh(geometry,material);
mesh.position.set(0,0,-140);
scene.add(mesh);
var light = new THREE.AmbientLight(0xffffff);
scene.add(light);
var isUserInteracting = false,lon = 0,lat = 0,phi = 0, theta = 0;
document.addEventListener( 'touchstart',onTouchstart, false );
document.addEventListener( 'touchmove', onTouchsmove, false );
document.addEventListener( 'touchend', onTouchsend, false );
function onTouchstart( event ){
isUserInteracting = true;
onPointerDownPointerX = event.targetTouches[0].pageX;
onPointerDownPointerY = event.targetTouches[0].pageY;
onPointerDownLon = lon; //经度
onPointerDownLat = lat; //纬度
}
function onTouchsmove( event ) {
if ( isUserInteracting === true ) {
lon = ( onPointerDownPointerX - event.targetTouches[0].pageX ) * 0.1 + onPointerDownLon;
lat = ( event.targetTouches[0].pageY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
}
}
function onTouchsend( event ) {
isUserInteracting = false;
}
var o = new Orienter();
var lon_orienter = 0,lat_orienter = 0,phi_orienter = 0;
var old_lon = 0;
var offset = 0;
o.handler = function (obj) {
if(Math.abs(old_lon-obj.lon)<1){
return;
}
if((obj.lon - old_lon)<0 || (obj.lon-old_lon)>100){
offset+=1;
}else if((obj.lon - old_lon)>0 || (obj.lon-old_lon)<-100){
offset-=1;
}
old_lon = obj.lon;
lon_orienter =offset;
lat_orienter = obj.lat;
};
o.init();
var move_phi = 0;
var move_theta = 0;
function render(){
lat = Math.max( - 85, Math.min( 85, (lat) ) );
phi = THREE.Math.degToRad( 90 - (lat));
theta = THREE.Math.degToRad( lon+lon_orienter );
move_phi += 0.1*(phi - move_phi);
move_theta += 0.1*(theta - move_theta);
camera.target.x = 150 * Math.sin( move_phi ) * Math.cos(move_theta);
// camera.target.y = 150 * Math.cos( phi );
camera.target.z = 150 * Math.sin(move_phi) * Math.sin(move_theta);
camera.lookAt(camera.target);
requestAnimationFrame(render);
renderer.render(scene,camera);
TWEEN.update();
}
render();
$('.canvas')[0].appendChild(renderer.domElement);
</script>
</body>
</html>