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For testing #2

@Clam-

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@Clam-
  1. Unpack this into game folder
  2. Know what size window you want to have in pixels (e.g. 3840x2160)
  3. Half that (so in this case 1920x1080), if the half is greater than 1080p, you probably want to third or quarter it.
  4. Run .\twinshim.exe .\opensetup.exe and select the resolution from step 3 in the pull down box. Click Apply/OK.
  5. Run .\twinshim.exe --scale SCALE --scale-method METHOD .\runebreakers_us.exe where SCALE is 2 if you halved, 3 if you thirded/etc. METHOD is one of point|bilinear|bicubic|cr|catmull-rom|lanczos|lanczos3

You can refer to .\twinshim_cli.exe --help if you want more infos. _cli outputs to stdout. noncli outputs --help to messagebox.

1080p I think is a good "render size" for the game. Another way to think about it if you want to start from there is "what scale factor from 1080p do I want to get the target size window I want", and use that scale factor.

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