- Unpack this into game folder
- Know what size window you want to have in pixels (e.g. 3840x2160)
- Half that (so in this case 1920x1080), if the half is greater than 1080p, you probably want to third or quarter it.
- Run
.\twinshim.exe .\opensetup.exe and select the resolution from step 3 in the pull down box. Click Apply/OK.
- Run
.\twinshim.exe --scale SCALE --scale-method METHOD .\runebreakers_us.exe where SCALE is 2 if you halved, 3 if you thirded/etc. METHOD is one of point|bilinear|bicubic|cr|catmull-rom|lanczos|lanczos3
You can refer to .\twinshim_cli.exe --help if you want more infos. _cli outputs to stdout. noncli outputs --help to messagebox.
1080p I think is a good "render size" for the game. Another way to think about it if you want to start from there is "what scale factor from 1080p do I want to get the target size window I want", and use that scale factor.
.\twinshim.exe .\opensetup.exeand select the resolution from step 3 in the pull down box. Click Apply/OK..\twinshim.exe --scale SCALE --scale-method METHOD .\runebreakers_us.exewhere SCALE is 2 if you halved, 3 if you thirded/etc. METHOD is one ofpoint|bilinear|bicubic|cr|catmull-rom|lanczos|lanczos3You can refer to
.\twinshim_cli.exe --helpif you want more infos._clioutputs to stdout. noncli outputs--helpto messagebox.1080p I think is a good "render size" for the game. Another way to think about it if you want to start from there is "what scale factor from 1080p do I want to get the target size window I want", and use that scale factor.